Year Four at Hogwarts
Abstract
‘Year Four at Hogwarts’ is a choose-your-own-adventure computer game intended for fans of the Harry Potter franchise. Based on Harry Potter and the Goblet of Fire, players are selected instead of Harry to compete in the Triwizard Tournament. Due to the Harry Potter franchise’s large impact on audiences of all ages, the game serves as an experimentation into mental health improvement due to its relatable characters and fantastical elements that encourage escapism from everyday struggles. It also questions if the gameplay structure ‘Year Four at Hogwarts’ takes on can improve cognitive skills in younger fans. The game was created through a program called Twine, a medium of coding that assists in altering JavaScript code into gameplay accessible by download. The original storyline, combined with visual elements and multitudes of pathways within the game, present Harry Potter content to its fans in a new and unique way as they make their way through their fourth year at Hogwarts School of Witchcraft and Wizardry.